The Gamification Company presents

TGC DOJO

Practice. Prove. Progress.

The Qualification-to-Competence Platform

Run QCTO occupational qualifications end to end on one licensed platform: learning journeys, hands-on ICT sandboxes, gamified challenges, practical assessment and evidence, competency ranks and certification.

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Qualifications

One platform, many qualifications

Choose a qualification to see its modules and what learners do in DOJO Lab. More are on the way.

All qualifications

The platform

Six parts. One path from qualification to competence.

Built around the QCTO model of knowledge, practical skills and workplace experience, then finished with external assessment.

DOJO Path

Qualification-aligned learning journeys

Every QCTO module, topic and criterion laid out as a journey, with the next best step always in view.

DOJO Lab

Hands-on ICT sandbox environments

A private Linux workspace in the browser with real tools and simulated business systems. No installs, no internet risk.

DOJO Quest

Gamified challenges and assignments

Practical skills become quests with clear tasks, evidence and XP, so practice feels like progress.

DOJO Proof

Practical assessments and evidence of competence

Criterion-by-criterion assessment, moderation, workplace logbooks and a portfolio of evidence ready for audit.

DOJO Rank

Competency levels, badges and progress

Belts that track real competence, badges for milestones and cohort leaderboards that keep learners moving.

DOJO Cert

Certification and credential workflows

External summative assessment with identity checks, statements of results and certificates anyone can verify online.

Built for

Everyone in the qualification chain

Training providers

Deliver occupational qualifications with the sandboxes and simulation systems accreditation asks for. Assessors, moderators and workplace supervisors work in one place, and every portfolio is audit-ready.

Provider plans

Corporates

Upskill teams on a recognised qualification with practice in safe, isolated environments and clear reports on who is competent, who is stuck and why.

Corporate plans

Certifying bodies

Run external integrated summative assessments with identity checks, an invigilation console, a knowledge paper and a sandbox practical, then generate results reports.

Certifying body plans

How it works

Live the same day

Choose a qualification and a plan
Prices in rand, dollars or rupees.
Pay online
Your account and licence are active the moment payment is confirmed.
Enrol your people
Learners practise in their own sandbox and submit evidence as they go.
Assess, moderate, certify
Results flow to portfolios, reports and verifiable certificates.
Built to keep learners going

DOJO Rank

Belts follow real, assessed competence. Around them, a game layer rewards the habits that get learners there.

White beltYellow beltOrange beltGreen beltBlue beltBrown beltBlack belt

XP and badges

Points for passing tests, handing in evidence, competent results, signed logbook entries and time in the lab. Badges mark milestones, and one stays a mystery until it is earned.

Streaks and weekly challenges

A weekly streak and one new challenge every Monday keep learners coming back, a little at a time.

Leaderboards and fair penalties

Cohort leaderboards for this week and all time, with an opt-out. A few habits cost XP, like a logbook entry sent back, but never results or rank.

Ready to start?

Choose a plan, pay online and enrol your first learners today. Invited by TGC? Redeem your access code.

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TGC DOJO

Practice. Prove. Progress.
A product of The Gamification Company.

The Gamification Company: Gamifying Behavior. Amplifying Outcomes
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